Monday, January 25, 2010

Final game

OBJECTIVE
Determine Game Objective

What is the theme of your game, the purpose and method of winning or losing the game?The method for winning the game is to capture all the blue objects while avoiding the enemy

Theme:to collect the objects to get score
Win:collect the object
Loss:if you collide with the monster

DETERMINE GAME GOALS

Within the game, what goals should be accomplished? How does the player advance to the next level, acquire new skills, or improve in the game? What challenges will the player faced when trying to accomplish these goals?
1.collect all objects.
2.the player advance to the next level if you aviod enemy and collect objects
3.the player will advance to the next level if you collect the objects
4.the challenges the player will face is that they will have to avoid the enemy

DETERMINE POSSIBLE OBJECT ELEMENTS
Make a list of all the possible Objects, Events, and Actions for the Ball Game.

Objects:The objects is my enemy,monster,platform and timmy turner
Events:my events i added were step, collision with object platform,collison event with object enemy,keyboard event,keyboard event ,keyboard event ,keyboard event,and keyboard event.

Actions:if a posution is collision free,set the gravity,else ,set the vertical speed,move contact,destroy the instance,restart the game,if a positoin is collision free,jump to a given position..

Tuesday, January 12, 2010

steps for gamemaking

Step1:search for all your sprites.

Step2:copy your 1st sprites.

Step3:to create your first sprite go to sprite properties and load the sprite you want.

Step4:if you need to edit your sprite before you upload it copy and paste you sprite in microsoft publisher.

Step5:When you load you sprite in game maker make sure the box with precise collision checking is checked.

Step6: the next step is to make sure the box that say preload texture is checked.

Step7: if you want smooth edges on you sprite click the box that say smooth edges.

Step8:is a real important step make sure all your sprite origins is set a 32.

Step9:make sure your bounding box is clicked for automatic.

Step10:is to create your platform(a simple one).

Step11:when your done creating your platform click transparent.

Step12:search your tileset.

Step13:when you find your tileset upload it in gamemaker.

Step14:once you upload it in gamemaker go to tiles and make a platfom with your tiles.

Step15:once you have did that put you old platform under your new tile and make your old platform transparent.

Step16:once you are done with that load your sprite as an object.

Step:17 when you uplaod your sprite as an object make sure the box is checked next to visible.

Step18:click add event add your step,collision,and all your movement on the key board for your sprite.

Step19:for step your actions should be if a position is collision free,set the gravity,else,and set the gravity again

step20:with collision ith paltform set the vertical speed,and move to contact in direction 2

Step21:with the no key event go to action and change sprtie to you main sprite.

Step22:left key press go to actions if a position is collision free,jump to a given position,and set the gravity.\

Step23:once you do that click right and click if a position is collision free and jump to a given position.

Step24: go to left and right key press change sprite to whatever your main sprite is

Monday, November 16, 2009

Assignment 5

Theme:The point of the game is to capture the board so you can advance to the next level.
Win: The method of the game is to travel through the maze and capture the board.
Loss:You will lose if you dont capture the borad.

The goal of the game is to capture the board.
The person will advance to the next board if the complete the maze and capture the board.
The challenges the player will face is that they will have to get around the enemy.

Monday, October 5, 2009

assignment 3

What is the theme of your game, the purpose and method of winning or losing the game?

Theme:The theme is to cacth the people to get a high score

Win:In order to win you have to cacth the people

Loss:In order to loss you have to keep clicking the windmill.





DETERMINE GAME GOALSWithin the game, what goals should be accomplished? How does the player advance to the nextlevel, acquire new skills, or improve in the game? What challenges will the player faced whentrying to accomplish these goals?
1.The goal is to capture the figures.
2The palyer will advance to the next level if they get a high score.
3.When you get to the next level the speed of the game will increase.



Make a list of all the possible Objects, Events, and Actions for the Ball Game.
Objects:man lady windmill
Events:on a farm
actions:you have to cacth the figures

assignment

Thursday, September 24, 2009

ww1

WW1 COMBAT




Difficulty Icon: Easier.

Number of player: two.

Relationship between players: Head to head example checkers.

Objective: The objective of the game is to build an army base for the soldier’s first person who circle the board will build the base and that will be the winner.

· Rules:
· You can’t have more than three chances.
· The only way you can have more than three chances is if you is ahead of your opponent by three squares.

Sequencing: WW1 COMBAT is a simultaneous play because the two players take turns back to back.

Setting: We are in the 1900’s there are 70 million military personal the two opposing allies triple entente and triple alliance in this war more than 15 million soldier’s were killed. This is taking place in Europe, Pacific Islands, China, And Africa.

Friday, September 18, 2009

assignment 1

My personal opinion about the first game that it was fun the game need less talking and more action because at the beginning of the game it was boring because when i play a game i dont like to read alot of directions i like to just play it and figure it out for myself.I feel that Episode 2 was very exciting and fun because it didnt give alot of instructions and the game was very simple and easy.Game three was very boring because it was to easy and i like difficult games.I find the game very interresting because i like the ideal of the game because i liked tag in my childhood.